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“There are some cool ideas that just don’t work in implementation,” he says.
“You could walk a couple through a facilitated session,” she says, “while they are in the privacy of their own bedroom.” Cory Silverberg, a sexual health educator and founding member of Come As You Are, an education-based sex store in Toronto, says, “What’s good about cybersex is that it allows people to conceive of new possibilities,” whether that means a disabled person gaining greater access to the sexual sphere or someone “fulfilling their fetish fantasies beyond anything that we could have imagined.” The keys to healthy virtual sex, he says, include consent of all partners, a “sense of good will” (not going out and “trolling and stalking online”), and a respect for boundaries — “making sure that you’re not exposing more real information about yourself than you’re really comfortable with.” Like any technology, though, virtual sex comes with its risks.
But there was a real person on a computer somewhere in the world making her avatar have sex with my avatar by clicking a pink ball on the ground.
She was an avatar in Second Life, the online, 3D, digital world developed by San Francisco company Linden Labs.
” Kyle Machulis, operator of slashdong.org, a Web site about the combination of sex and technology and a self-described “tinkerer/hacker/pioneer/visionary in the realm of sex technology,” is a major proponent of open-source teledildonics.
But, he says, the real-world functionality of computer-enabled sex toys hasn’t really caught up with its potential.